Pick A God And Pray: Fire Emblem series

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Rems
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Joined: Fri Aug 02, 2013 12:35 pm
Location: England
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Re: Pick A God And Pray: Fire Emblem series

Post by Rems »

you know what sucks about my current sickness? being able to write coherently - sometimes it's just too daunting and other times i can't string together sentences. excuses excuses. sorry for the delay in getting back to everyone :heart: :ack2: i'm incredibly greateful for all the kind words!! thank you for your patience with me.

@Larissa: KNOW I READ THIS AND LOVED YOUR TL;DR AS SOON AS YOU SENT IT. thank you again for it, all your lovely thoughts and all the cheering on you did on twitter!! :heart: :heart: I'm glad Gyarados is inspiring lots of sites too - it's definitely a different way of approaching things, of thinking outside the box and writing selectively about what's most important and what we want to. :heart:

It's funny, when it comes to emulation, there's a bunch of us who have been playing with a class randomizer for the GBA games recently, or well, Blazing Sword (it's real fun and also ridiculous, one of my friends ended up with a team of bards/healers, I have a lot of wyverns) BUT MY POINT is that none of us have emulated Blazing Sword in the past, so it's a wild experience of how far we're willing to go with arena abusing (which is a lot). It's a totally different way of playing that doesn't come across when you're at the mercy of a console, but it's all good :)

also yes wow play awakening it's very much like XIII (and XIII-2 in general) and I really need to get back into this page and mention how everyone sort of grows into themselves and their roles (even if they mess up), because they do, it's a great millenialesque game wow. please play awakening.

@Todd: Thank you, Todd! I'm glad you enjoyed it and I'm always glad to discover another FE fan C:

@Robin: I certainly hope so! I have so many planned for this year but we'll see... I'll get there... slowly. I'm glad you like the breakout boxes! Like most of what I like best in my sites, it was almost entirely an accident in terms of formatting, but I always knew I wanted to have siderants and as soon as I made Lyn's section, that this was a perfect way to do it.

I'm so glad I've inspired you to work on Peach in a similar way! Working on Pick A God And Pray definitely showed me that quality is better than quantity, especially when it comes to our thoughts about something we love ;) being completely detailed about everything ever is nice, but starting off - or just being satisfied! - with something that is whole but not about the whole thing is a great borderline to find and to walk. Even a month on, I'm still happy with how this site turned out. :D

@Emma: Thank you, Emma! :D and yes, like I've said with Robin, definitely tackling it in a smaller quantity is better, I think, shrines should be all about what we want them to be, heh.

@high seraph/Lucas: gosh this comment has been a real treat, thank you for going on and on! never be sorry about rambling; i live and breathe tl;dr about fire emblem, as evidenced, I can tl;dr for an entire site about fire emblem and still not have tl;dr'd about everything :pale:

And Hector's mode is incredibly difficult, honestly - when I finally rolled round to it (I didn't until post-Tellius) I was surprised by how trying it actually is. All the enemy unit placement change, their battle tactics change, their stats change, and for a game that is (retrospectively) incredibly easy for me to play on Lyn's mode and Eliwood's, Hector's mode is hard, even on normal, eck.

I was definitely going for a less informal and chatty approach, so I'm glad that came through wrt to it being like a conversation with me - especially because it's all very opinionated, and whilst I'm all about critical analysis of my media (I do this a lot with my best friend - we've always been very conscious of how to phrase something if we do/don't like it in case the other one does, but we usually like the same things) you gotta phrase it the right way, tbh.

Before I really got into thinking outside the box with FE, I used to do a lot of the same like your strategy - I think it's just a case of learning what you're good at and comfortable with having your units do and learning how Tactical RPGs work and if it's your favourite genre (like mine) you kinda break it down further. |D But wrecking everything is always a good way to go. Though when I'm pushing for supports I will deliberately not kill an enemy with one unit so I can get another set to bond :'| I'm the worst.

IIRC, the composer for FE has always been the same! She was an overseer for Fates, and whilst Fates has a really good soundtrack that's great to listen to, I personally think Awakening is her best work and some of it is incredibly atmospheric and/or gives me goosebumps. The "ID" series and "..." are some of my favourites - Tellius has some great map themes, but Awakening really brought it home with the feelings in the tracks.

I couldn't say if Tellius is a consensual for being the favourite - I don't get too involved with the fandom as it's so Awakening/Fates heavy - but Tellius is extremely popular along the fans that have been into the series for a long time.

When I met a lot of my Fire Emblem friends it was just after Radiant Dawn had come out in the west, and we were all very into it - Tellius was the newest and the favourite. I don't interact with all these people the same way anymore, but I do follow some on tumblr and talk to the rest on plurk, and I think Tellius are the titles with the least complaints. Even people I've talked to about FE irl who wanted to get into Tellius only had good things to repeat back to me from friends. Tellius certainly set a standard - I've been playing a class randomizer file of FE7 in the past month, and whilst it's all still good, it's reminding me what drew me into Tellius, even now, and it's the plot and narrative structure; the number of plots it has going on at the same time. Because whilst, for instance, Blazing Sword has its clear cut arcs - going to find Elbert, recovering from the loss of Elbert and figuring out what to do next, pursuing the weapons, defeating Nergal - and it has its brief side plots, Tellius - especially Radiant Dawn - has so many plots running parallel to each other and we see all of them. It isn't just, "oh, x fought y in this battle" as a throwaway line in the conversation - you have actually played out that battle, and it's a pretty cool approach to seeing all sides of everything. Or, "and x has secretly had this going on the whole time, but here are all the hints we've dropped for the past two games and, if you were really paying attention, these clues mean you can figure this out for yourself". It tells a story about an entire continent and it's characters in a very thorough, clever way and I am still so disappointed about how hard it is for people to get hold of Tellius!!

Nintendo pls remake or remaster and I will buy a switch, please, please. And I would always recommend Tellius if you can get them because wow, so good, such good games.

s-sorry about my tl;dr in return, haha |D thank you again for your comment and praise!
❝ they have stolen the heart from inside you, but this does not define you ❞
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